ODYSSEY


Type

Videogame

Language

UE4 Blueprint

Released

December 30th 2024

Embark on a unique adventure in Odyssey: Realm of Echoes, a 3D platformer and open-world game created by a solo developer. The game features two distinct experiences: a solo adventure and a multiplayer quest, each with its own unique mechanics and storyline.

Embark on a unique adventure in Odyssey: Realm of Echoes, a 3D platformer and open-world game created by a solo developer. The game features two distinct experiences: a solo adventure and a multiplayer quest, each with its own unique mechanics and storyline.

Odyssey is developed on the Unreal Engine 4 game engine (Version 20) and will require at minimum the following specifications:

CPU

AMD Ryzen 5 1600

GPU

GeForce GTX 1060

RAM

16Go DDR4

Free Space

6Go SSD

Odyssey is developed on the Unreal Engine 4 game engine (Version 20) and will require at minimum the following specifications:

CPU :

AMD Ryzen 5 1600

GPU :

GeForce GTX 1060

RAM :

16Go DDR4

Free Space :

6Go SSD

Singleplayer Mode: Step into the shoes of a legendary adventurer who vanished 1,000 years ago. As the greatest hero of his time, your mission is to reclaim lost powers and uncover the mystery behind his disappearance.

Multiplayer Mode: Join other players in an expansive, open world. Explore a diverse continent made up of three unique regions, with a quest to uncover the fate of a mysterious fourth region that has vanished. Collaborate with friends or face challenges alone as you delve into the unknown.

Singleplayer Mode: Step into the shoes of a legendary adventurer who vanished 1,000 years ago. As the greatest hero of his time, your mission is to reclaim lost powers and uncover the mystery behind his disappearance.

Multiplayer Mode: Join other players in an expansive, open world. Explore a diverse continent made up of three unique regions, with a quest to uncover the fate of a mysterious fourth region that has vanished. Collaborate with friends or face challenges alone as you delve into the unknown.

Tasks

Interfaces, Implementation of movement physics, Blendspace, Music, Sound effects, Story, Event coordination, Lighting, 2D animations, 3D modeling, and server management

Tasks

Interfaces, Implementation of movement physics, Blendspace, Music, Sound effects, Story, Event coordination, Lighting, 2D animations, 3D modeling, and server management

A website by Nael ZBIRI.